![]() The Darwine Project has reportedly been working to port WINE -a compatibility layer that has allowed x86-based PCs to run Windows applications under Unix/Linux operating systems -to run on Mac OS X for Intel. MacRumors notes that the X86Project is claiming to have the first version of WINE for Intel Macs complied and running. Both are reportedly slated for a release this spring. It's also unclear if the Intel-native version of the update will be the first to package support for the company's forthcoming 13-inch widescreen iBook laptops and updated Mac mini desktops. In the distribution of the operating system update offered to Apple Developer Connection members, Apple did not list any known issues.Īpple's precise release plans for Mac OS X 10.4.5 are currently unknown. The build, reportedly labeled Mac OS X 10.4.5 8H14, is said to address issues with multi-application audio support. ![]() It was reported last month that Apple is witnessing stellar sales of the MacBook Pro through pre-orders placed through its direct sales business and authorized resellers.Īccording to tipsters and reports already present on the Internet, Apple this week seeded the fourth external build of Mac OS X 10.4.5 for PowerPC Macs. However, it also implies that that Apple has aligned demand and is currently confident that it can begin shipping new MacBook Pro orders placed today by this time next month. Overnight, the Mac maker quietly updated lead times on its online store for the MacBook Pro from shipping in 'February' to '3-4 weeks.' This suggests that Apple is unlikely to meet overall world-wide demand for the laptops within its current quarter, as stated by company executives last month. It appears that Apple will soon begin shipping its first batch of MacBook Pro professional laptops, which, according to estimates provided to customers, should start arriving in the US within the next two weeks. Wednesday, February 08, 2006, 10:20 am PT (01:20 pm ET) Apple updates MacBook Pro lead times I will gladly pay the fee if I can get it working to full potential. In closing, I really like GliDOS for its simplicity, and its restoration of the lost PSX features (except for the save crystals those are lame). Also, is there an alternate way to install the Windows Essentials Codec Pack? Can anyone tell me why it may be crashing in Wine? So, with all of that out of the way, can anyone help me get OpenGL mode working? I suspect that VooDoo mode is more CPU-intensive. The original cutscenes work just fine, but I would prefer the enhanced ones. For the record, attempting an install on my Windows XP bootcamp works just fine. The Windows Essentials Codec Pack refuses to install within Wine. When I switch to OpenGL, I get a white screen where the title screen should be. ![]() ![]() There is a performance hit whenever I go into a larger area in-game. ![]()
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